Based in Doetinchem, The Netherlands
September 4th, 2015
Flippen is a classic 2D gravity platformer that requires focus, precise timing and quick thinking. The player needs to survive in a corrupted virus driven world, by defying gravity through a series of obstacle courses.
Picture this: you're a developer working on a game and you have no idea if it's any good. What do you do? The obvious answer is letting people play it. But how? In the case of Glenn Verheij, a graduating student from the University of the Arts Utrecht, he asked random people while traveling in a train to play his prototype. For Glenn it was the best way to get feedback, even though it felt pretty weird at first. "After a while you just turn a mental switch off and realize that it's not about you, but it's about showing your game," Glenn said. "That made me feel much more comfortable with showing people my work. Letting random people I didn't know play Flippen was awkward, but what became even more awkward was the fact that people became addicted after a very short amount of playtime. They were so hooked in finishing a new level that they refused to return the phone! One time I had to leave the train and someone walked with me while playing!" This made Glenn realize there's an audience for Flippen and the general flow of the game is largely inspired by these play sessions. Glenn committed 7 months to the development of Flippen and is now set to release on September 4th for iOS, Android, PC and Mac.
- 100% pure gameplay
- Easy to learn, hard to master
- 50 hand crafted levels, separated over 5 worlds.
- 5 unlockable challenge levels for all you hardcore players out there
- Unlockable survival mode for endless gameplay and highscore sharing
- An abstract Data-like visual style with a complementary soundtrack
Flippen Official Trailer YouTube
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Release Blog Post
The blog-post through which this game was released is available at kjoebgames.com.
Kjoeb is a Dutch one man army game studio developing addictive and challenging games. Kjoeb strives to create small, focussed gameplay and turn it into a satisfying experience.
More information on Kjoeb, our logo & relevant media are available here.
Game Designer, Developer. Skype: Njinwezen
Composer, Sound Designer, Freelancer
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